class ONSVehDeathHoverTank extends Emitter;

#exec OBJ LOAD FILE="..\Textures\ExplosionTex.utx"
#exec OBJ LOAD FILE="..\StaticMeshes\ONSDeadVehicles-SM.usx"

defaultproperties
{
	bNoDelete=False
	AutoDestroy=True

	Begin Object Class=SpriteEmitter Name=SpriteEmitter64
		RespawnDeadParticles=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		Acceleration=(Z=-400.000000)
		MaxParticles=3
		StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000))
		UseRotationFrom=PTRS_Actor
		StartSizeRange=(X=(Min=0.000000,Max=0.000000))
		InitialParticlesPerSecond=20.000000
		Texture=ExplosionTex.Framed.SmokeReOrdered
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=1.000000,Max=1.000000)
		StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=400.000000,Max=500.000000))
		Name="SpriteEmitter64"
	End Object
	Emitters(0)=SpriteEmitter'SpriteEmitter64'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter68
		UseColorScale=True
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		UseRandomSubdivision=True
		ColorScale(0)=(Color=(A=192))
		ColorScale(1)=(RelativeTime=1.000000)
		DetailMode=DM_SuperHigh
		AddLocationFromOtherEmitter=5
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.500000)
		SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
		DrawStyle=PTDS_AlphaBlend
		Texture=AW-2004Particles.Fire.MuchSmoke1
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=1.000000,Max=1.000000)
		Name="SpriteEmitter68"
	End Object
	Emitters(1)=SpriteEmitter'SpriteEmitter68'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter67
		RespawnDeadParticles=False
		SpinParticles=True
		UniformSize=True
		DetailMode=DM_SuperHigh
		AddLocationFromOtherEmitter=5
		StartSpinRange=(X=(Max=1.000000))
		StartSizeRange=(X=(Min=80.000000,Max=120.000000))
		Texture=ExplosionTex.Framed.we1_frames
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.400000,Max=0.600000)
		AddVelocityFromOtherEmitter=5
		AddVelocityMultiplierRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
		Name="SpriteEmitter67"
	End Object
	Emitters(2)=SpriteEmitter'SpriteEmitter67'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter65
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		BlendBetweenSubdivisions=True
		MaxParticles=20
		DetailMode=DM_High
		AddLocationFromOtherEmitter=0
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.200000)
		SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
		InitialParticlesPerSecond=30.000000
		Texture=ExplosionTex.Framed.exp1_frames
		TextureUSubdivisions=2
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.500000,Max=0.500000)
		Name="SpriteEmitter65"
	End Object
	Emitters(3)=SpriteEmitter'SpriteEmitter65'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter66
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		BlendBetweenSubdivisions=True
		MaxParticles=8
		StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-120.000000,Max=120.000000),Z=(Min=-32.000000,Max=32.000000))
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.200000)
		SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
		Texture=ExplosionTex.Framed.exp2_frames
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.400000,Max=0.600000)
		StartVelocityRadialRange=(Min=-100.000000,Max=-100.000000)
		GetVelocityDirectionFrom=PTVD_AddRadial
		Name="SpriteEmitter66"
	End Object
	Emitters(4)=SpriteEmitter'SpriteEmitter66'

	Begin Object Class=MeshEmitter Name=MeshEmitter43
		StaticMesh=ONSDeadVehicles-SM.TANKexploded.TankTurret
		RespawnDeadParticles=False
		SpinParticles=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-800.000000)
		MaxParticles=1
		DetailMode=DM_High
		StartLocationOffset=(X=-30.000000,Z=40.000000)
		UseRotationFrom=PTRS_Actor
		SpinCCWorCW=(Y=0.000000)
		SpinsPerSecondRange=(Y=(Min=0.500000,Max=1.000000))
		InitialParticlesPerSecond=5000.000000
		LifetimeRange=(Min=1.500000,Max=2.000000)
		StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=1100.000000,Max=1500.000000))
		Name="MeshEmitter43"
	End Object
	Emitters(5)=MeshEmitter'MeshEmitter43'
	
	Begin Object Class=MeshEmitter Name=MeshEmitter44
      		StaticMesh=AW-2004Particles.Debris.Veh_Debris2
     		UseParticleColor=True
        	UseColorScale=True
	        RespawnDeadParticles=False
	        SpinParticles=True
	        AutomaticInitialSpawning=False
	        Acceleration=(Z=-400.000000)
	        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        	ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
	        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
	        MaxParticles=15
	        DetailMode=DM_SuperHigh
        	StartLocationShape=PTLS_Sphere
	        SphereRadiusRange=(Min=8.000000,Max=8.000000)
        	SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
	        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
	        StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
	        InitialParticlesPerSecond=5000.000000
	        DrawStyle=PTDS_AlphaBlend
	        LifetimeRange=(Min=1.500000,Max=2.000000)
	        InitialDelayRange=(Min=0.150000,Max=0.150000)
        	StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
	        VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
	        GetVelocityDirectionFrom=PTVD_AddRadial
	        Name="MeshEmitter44"
	End Object
	Emitters(6)=MeshEmitter'MeshEmitter44'
	
	    Begin Object Class=MeshEmitter Name=MeshEmitter45
        	StaticMesh=AW-2004Particles.Debris.Veh_Debris1
	        RenderTwoSided=True
	        UseParticleColor=True
	        UseColorScale=True
        	RespawnDeadParticles=False
	        SpinParticles=True
	        AutomaticInitialSpawning=False
	        Acceleration=(Z=-800.000000)
	        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
	        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
    	        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
	        MaxParticles=15
	        DetailMode=DM_SuperHigh
	        StartLocationShape=PTLS_Sphere
	        SphereRadiusRange=(Min=8.000000,Max=8.000000)
	        SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
	        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
	        StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
	        InitialParticlesPerSecond=5000.000000
	        DrawStyle=PTDS_AlphaBlend
	        LifetimeRange=(Min=1.500000,Max=2.000000)
	        InitialDelayRange=(Min=0.000000,Max=0.000000)
	        StartVelocityRange=(Z=(Min=100.000000,Max=300.000000))
	        StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
	        VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
	        GetVelocityDirectionFrom=PTVD_AddRadial
	        Name="MeshEmitter45"
	End Object
   	Emitters(7)=MeshEmitter'MeshEmitter45'
}